Tag Archives: Development

Coda 2

Coda 2 was released yesterday as well, and from the various articles and reviews hitting the web it seems to be as awesome as Diet Coda.

I haven’t upgraded yet, I’m still on the original Coda…but I must confess that I’m probably going to have to upgrade despite not really needing too because the 50% off introduction offer that Panic is currently running is a little hard to refuse.

Anyway, here’s a couple of reviews;

Good riddance to RSS?

MG Seigler had this to say as commentary on Dan Frakes’s Macworld article, Mountain Lion: Hands on with Mail.

Previously, a (shitty) RSS reader was built into Mail. And Safari would sniff for RSS feeds. Both functionalities are now gone.

Good riddance.

Good riddance to RSS, or good riddance to OS X’s inbuilt crappy RSS ‘reading’ options?

If RSS is all but dead as a distribution method, what is the likely preferred distribution / delivery method for content? Should we be pushing all our content through twitter, Facebook, email subscriptions, apps, something else? Or all of the above?

How do non-geeks find and subscribe to content on the web, aside from Google? Do non-geeks even want to subscribe to websites, or is it a case of Google and forget?

Recently, as I’ve upped my article / link blog output I’ve noticed I’m receiving more traffic from twitter and Facebook.

I’ve been thinking about whether or not I should set up a separate twitter account, and a Facebook page, so that I’m not spamming my current follower and friend base. Whilst Facebook gives readers a quick overview of the post as well as any images I add in, plus also an easy way for them to comment, twitter’s 140 character limitation isn’t quite so forgiving.

I don’t know that there’s an actual single correct answer to all of this, tech and trends change every 5 minutes online, especially when it comes to social networking stuff ((Yes I know twitter and Facebook have lasted longer than 5 minutes, and likely will last a while longer)), however the one constant for a long while now for geeks and non-geeks alike, has been Google….so for now I reckon it’s a case of writing good content and making sure you keyword and what not well enough so that Google indexes it well enough.

Dear Marco Arment

Thank you for your honesty in this little “debacle”.

I felt like iOS had given me far too much access to Address Book without forcing a user prompt. It felt a bit dirty.

And this is yet another reason why you should pay good, honest, hard working, developers, money for their apps.

And developers, we users appreciate this sort of candidness, I guess you could call it open-ness, or full disclosure. It makes us trust you. It makes us feel like we matter. I guess it’s kind of like a relationship, there’s some give, some take, but at the end of the day neither of us feels like we’re giving up, or settling.

On the subject of greed and entitlement

It seems there’s a bunch of whinging going on about Tweetbot not being a Universal App; see articles from Macstories and Culture Milk defending Tapbots decision to not make Tweetbot a Universal App.

After reading both these articles, and the linked tweets, a thought hit me.

Now that OS X is steadily being iOS-ified, and that numerous applications that were released on iOS have successfully been launched on OS X, does that mean that the future definition of Universal App will be adjusted so that it not only includes iPhone and iPad, but also Mac? And if that is the case, will users then expect developers to give them 3 separate versions of the app for the one price?

God help the devs if that is the expectation!

Seriously people, this is such a dumb argument. Pay developers for good applications, plain and simple. If these guys and girls don’t make an income off of their hard work then they won’t continue to bother putting the effort in, and in some instances they may abandon developing apps altogether, and we will all get stuck with a bunch of crappy apps that won’t be supported at all and all the innovation will be gone.

Does anyone remember how much you had to pay on average for Palm apps in the Handango store?

The need for App Store comment filtration?

One iPhone application that has been getting some great press of late is Launch Center. In it’s simplest form Launch Center is an app that allows you to trigger certain actions within other applications with a single tap, it also allows you to schedule actions as well.

For a bunch of it’s users, myself included, Launch Center has replaced numerous Homescreen apps, as well as saved many many taps. However it also has it’s detractors. Take a look at these screen caps from the App Store, how do you go from a glowing 5 star review to a call for minus stars?

I’ll admit that typically most 5 star reviews have little to no value, especially when it’s a review like “omg awesome app 5 starz” as it tells us nothing about why the app is so awesome. On the other end of the spectrum a 1 star, or in this case a “minus star” is next to worthless as well.

Continuing to use Launch Center as an example; the developer, App Cubby, clearly states in the description that notifications do not stay in Notification Center permanently, Apple does not allow apps that do this, they also state that users can ask for help or submit feedback on their support website. With developers not being able to interact with their Apple’s customers via responding to issues disguised as reviews, and when they clearly state that they can / will support via their own website, I think Apple is doing the developers a huge disservice by approving these comments.

I’d love to be able to have a filter set so that I don’t see any 5 or 1 star reviews, only give me 2,3, and 4 star reviews where people have actually submitted a considered opinion on the app in question. There’s an infinite amount more value in those reviews.

I’d love to see Apple start to actually moderate comments that are so very obviously user based issues, or even open a feedback channel so that developers can respond to critical reviews.

Or maybe it’s all too difficult for a $1.99 app.